Create and Build your Dream home In Minecraft - Luis Quintanilla

4 min read
20 September 2022


Utilizing Minecraft and Mods, virtual representations of the real world can be built to enable autonomous agents to navigate and complete tasks in this virtual world. These virtual models can be utilized by physical agents, such as Boston Dynamics bots to implement the tasks and instructions learned using the virtual models. Ultimately this makes it reasonable to think of a future where we can design and have our house constructed in a relatively short duration by autonomous artificial agents.



It is difficult to describe Minecraft. Is it a game , or is it an educational tool? At first I didn't get it. I watched my children play the game for hours, always looking for ways to improve their lives. It was eventually purchased by Microsoft, and the core experience has remained largely the same. Microsoft has not put it aside, but instead expanded its reach across multiple platforms and loaded it up with a myriad of new features, like an educational edition and cross platform play. In Minecraft I have seen players create cities, houses and even basic models of circuits with Redstone. Furthermore, because the project can be programmed, individuals can build modifications known as Mods to extend the capabilities of the default.



Dynamic Mapping



It's great to create virtual worlds but what happens when you actually live in? Are we able to model the real world? A few months back I was able discover a project from the New York Public Library that produced topographically precise Minecraft maps from historical maps and Python scripts. Although maps from the past aren't always accurate, we can only hope that modern mapping practices provide more details and data. This project proves that it is possible to simulate real world conditions in a virtual space with the proper data.



Project Malmo



In addition to the obvious benefits of a model that is accurate, it also provides an ideal platform to teach autonomous agents how to navigate this environment. To assist in this process, Project Malmo is an adequate tool. Project Malmo, a platform for artificial Intelligence research and experimentation that was built on Minecraft, was released to the public by Microsoft Research in 2015. The project is cross-platform, and agents can be built in Python, Lua, C#, C++ or Java.



Although Project Malmo's benefits aren't obvious but they are extremely valuable. Its cost is not only in terms of price but also the time required to construct physical autonomous robots can be high. It can be costly when they fail or malfunction during field testing. It may be more efficient to simulate the navigation and mobility in real-world scenarios using virtual environments.



Manual Labor



Once we've been trained, it is now time to identify or create the physical agents that will complete the task and follow the directions given in the virtual environment. Recent studies have demonstrated that agents may be capable of handling such tasks. Boston Dynamics is one of these agents. Since the beginning of time, Boston Dynamics has been developing anthropomorphic and zoomorphic robots which can do amazing feats. It is possible to conclude that given a model that has been trained in a real-world context These physical robots are able to perform tasks like building a home.
Minecraft



It is possible to imagine a robot building your home. On March of 2017 several reports suggested that a home in Russia was constructed in less than 24 hours using 3-D printing technology. While the house was designed in advance and the robot arm used to build it was confined in its mobility but its capabilities could be augmented by a trained model being executed by sophisticated physical autonomous agents such as the ones made by Boston Dynamics.

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