An Invisible Wall is Affixed to the Earth

5 min read
26 September 2022


The initial version, launched on December 2, 2009 was more limited than any other edition of Minecraft ever released to the general public, including the pre-classic version accessible through the Minecraft Launcher. The controls were altered and additional blocks were added to the game. [2]



The original site hosting the game was taken down in November 2014. The archive can be accessed using the Wayback Machine. The executable is also available on the Internet Archive.



On December 2, 2012 Notch released a JavaScript version of Minecraft 4k. It isn't possible to move around or even look around in this version, though the camera or world does move by itself, and there is a blue water-like block in addition to the other types of blocks. [3]



1 Gameplay 1.1 General, 1.2 World, 1.3 Controls



Gameplay[]



General[]



The player can place or destroy blocks. The only block the player can put in is grass, which is reminiscent of the very early builds of Minecraft internally known as RubyDung that are available from the Minecraft Launcher. Leaves do not decay.



World[]



The same 64x64x63-block world is created each time the game is loaded. There are only two blocks in the game that are air, grass block, dirt block, stone bricks and bricks. No mobs exist.



The initial version of the game is only one type of block which makes use of an XOR fractal as texture.



An invisible wall surrounds the world and prevents the player from fleeing, similar to invisible bedrock, or an old world.



Controls[]



The player can move using the normal WASD controls, as well as jumping with Space.



Controls for left- and right-clicks are reversed from the traditional Minecraft controls. Left-click places blocks, while right-clicks destroy them. The middle-click can also place blocks in a bizarre manner. Moving the mouse rotates the camera "smoothly," similar to pressing F8 in Java Edition, and cannot be changed in this version.



The camera behaves differently than Minecraft's. The camera moves only when the cursor moves away from the center of Minecraft's viewport. Blocks in the world are selected by the cursor, rather than the center of the screen.



The game does not have any kind of menu of options or HUD.



Graphics[]



The graphics appear pixelated due to the fact of the game's rendering at a low resolution. Even when running at a higher resolution, the game does not scale the resolution correctly and the noisy appearance is retained. Block textures are similar to the ones used in Classic because Classic 0.30 (Creative) was the most current version of Minecraft at the time. The majority of blocks appear louder than their Minecraft counterparts, however certain blocks, like stone, appear different. The sky is black due to the absence of skyboxes.



When you hover your cursor over a block the outline of the block is thick and white, in contrast to Minecraft's thin gray block selection outline.



A comparison of Minecraft 4k's and Minecraft Classic's block textures.



A screenshot that shows the white outline around the selected block.



Another image illustrates the same.
Minecraft server list



Blocks[]



The original game only had one non-air block.



The second version stores block IDs using four bits. This provides 16 possible IDs. These are typically filled with slightly different textures of dirt.



References[]



a b "Minecraft 4k (very early build)" (archived) by Markus_Persson - Java-Gaming.org, December 3, 2009. "Minecraft 4k (very early build)" (archived) by Markus_Persson - Java-Gaming.org 3 December 2009. "Widescreen! Many types of blocks! You can build and destroy blocks! A different mouse look that makes it easier to use both the left and right buttons. Fewer bugs! Also, the .pack.gz is STILL under 2kb :P" | "Trying http://jsfiddle.net: http://jsfiddle.net/uzMPU/" - @notch (Markus Persson) on Twitter, December 2, 2012 See also[]



Minicraft is a different game for contests. Prelude of the Chambered: Another game designed for an event. Zombie Town: A unreleased sequel of "Left 4k Dead", a game Notch developed for Java 4K. Miners4k is another game Notch designed for the Java 4K Contest.

In case you have found a mistake in the text, please send a message to the author by selecting the mistake and pressing Ctrl-Enter.
Callahan Rye 0
Joined: 1 year ago
Comments (0)

    No comments yet

You must be logged in to comment.

Sign In / Sign Up