What Is Streaming Media?

3 min read
03 October 2022


Streaming Media is an type of Internet media that lets users to enjoy, stop, and speed-forward the video. Following consumption, the media files are deleted from your computer and no longer saved. Much of the streaming media available is transmitted over the Internet using pre-recorded data files but it also can be transmitted as a live feed. Streaming media operates by turning a video signal into the digital format and sending it to many people at once.

The benefits of streaming media are numerous that include the ability to save space and ability to send media virtually anywhere. Streaming media platforms are increasingly adding voice control and the capability of 4K UHD streaming. While streaming media providers offer an unlimited amount of content, most of them require either a monthly rental fee or a subscription. The cost is worth it to enjoy your most loved programs, films and songs from anywhere, anytime.

The 1990s witnessed increased bandwidth and faster network speeds, which led to streaming media usage becoming more widespread. The first commercial streaming product was StarWorks which allowed for an unintentional access to MPEG-1 Full-motion video over enterprise Ethernet networks. Starlight Networks, Hughes Network Systems and Hughes Network Systems were also among the first businesses that offered streaming video via Ethernet. Additionally, RealNetworks and Protocomm were founded before that the World Wide Web was widely used. RealNetworks acquired both companies and continued to improve their technologies.

Streaming media is an option in lieu of downloading files. Streaming lets viewers view what they contain before they are transferred to their devices. This is in contrast the downloading. เว็บดูหนัง are able to pause, fast forward, or rewind the video. You can also view streaming audio or video as well as play video games.

Marketers also have numerous options in streaming media. The streamed media use will grow by 15% in 2020 as a result of the coming COVID lockdowns. Traditional advertisements will decrease. Also, online media and search will make about 65% of marketing costs in 2020.

The client's web browser plays streaming media files. The server transmits data packets from its web browser to its server. It interprets these packets as video and audio, then starts playing the content. The data packets are not remain on the device, however, they disappear after the user has stopped streaming.

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