GTA: Why so many cars of the same type?

1 min read
24 November 2023

Memory in the Playstation2 was limited. This is why we could only have a limited number of vehicles in memory at the same time. I think there was only room for about 7 of them.

This meant the game could load a selection of 7 vehicles out of the total of around 80. It seems this would result in enough variety. So how come it seems sometimes there were only 2 models being used?

Often the game was simply forced to load certain vehicles.

For instance; if the player has a 6 star wanted level, the game would load the fbi car and the helicopter.

There may still be police cars and swat vans around from when the player had a lower wanted level.

If there are any injured pedestrians, the game had to load the ambulance.

Before you know it, the game only has 1 or 2 models left for regular civilian cars.

Even without the wanted level, the game was often forced to load certain car models.

A mission script could request a number of vehicles.

The player could collect a number of different vehicles and place them close together. The good news here is that garages remove vehicles when they close so that the memory would be freed.

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May I 63
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