Dungeoneering Skill is out! It is both for f2p and p2p players. The skill by itself does not affect your combat level, however you do have the option to train combat by fighting monsters within the game.
- Dungeoneering free-to-play (f2p) weapon rewards
So what exactly is Dungeoneering?
Dungeoneering is the latest skill in runescape, realeased on the 12th april 2010. The skill is trained in an vast area of 35 floors called Daemonheim. Players explore each level and may use other skills to clear each level by finding keys and solving puzzles. Players can enter the castle in groups of only 5 people at a time or less. Think of this skill as similar in concept to the ''dungeons and dragons'' games. While it is called a skill, it is more commonly viewed as a minigame.
How do I get to the Dungeoneering castle/Daemonheim area?
- Either South of the Al-Karid Bank, taking a ferry from the dock
- In the level 40 Wilderness to the east part of it
- Take a Ring of Kinship, given by the Dungeoneering tutor
Dungeoneering Weapons and Armour
The new skill unlocks a wide area of new weapons, both f2p and p2p. Some weapons - melee mostly, require a recharge after 10 hours of combat use. The Gravite 2h sword (for f2players) looks the most promising to pures, beacause the 10 hours can account for only the time you wield it. So for a range to rune 2her for example, this could be very practical as the time you wield it is minimal, and therefore can really use it for an extended ammount of time. Other weapons include magic necklaces and staffs and a spellbook giving unlimited water runes! Safe place for private runescape servers , as well as minor improvements.
This new skill update is gigantic for f2p! Is this new update better than if they would bring back the wilderness? perhaps not, what do you think? Anyway, the other weird thing is that the skill is caped at level 120, and not 99... So what do you think of the dungeoneering update as a whole? Who will be the first to get a 99?