SLG sees a revenue dark horse emerge, with Last War surpassing two products from miHoYo, making a strong statement!

SLG sees a revenue dark horse emerge, with Last War surpassing two products from miHoYo, making a strong statement! It is said that fashion is a circle, where clothes that were considered outdated in the 90s can now become highly sought after. This notion applies to the gaming industry as well. A n...
03 April ·
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· 3 · Netmarvel

【Successful Case】Shortened ROI cycle by 10%! Daily installations surged to over 5000! Witness how NetMarvel empowered Ball Sort to achieve multiple goals.

(cropped from similarweb, ranking of casual games) According to Mordor Intelligence, the Online Casual Games Market size is estimated at USD 20.48 billion in 2024, and is expected to reach USD...
02 February ·
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· 2 · Netmarvel

An IAP blockbuster! The secret behind the massive revenue of 4399's "Legend of Mushroom"

Over the past two years, the domestic small game market has witnessed a period of robust growth, while simultaneously, the trend of expanding globally has been gaining momentum. In this context, a rem...
1 week ago ·
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· 2 · Netmarvel

Customer acquisition cost reduced by 15%, uncovering the second growth curve of Dotouch Technology

Historical cultivation games are a relatively niche genre, and due to differences in cultural backgrounds, there are significant differences in the gameplay logic of SLG games, making the promotion of...
12 April ·
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· 2 · Netmarvel

The skyrocketing income of short dramas, is there any truth behind the glory?

According to Sensor Tower data, the short drama app "ReelShort" is leading the race in the field of short dramas with a first-mover advantage. As of February 2024, the global in-app purchase revenue of "ReelShort" is close to 80 million US dollars. In addition, DotC Technology's "DramaBox" is follo...
21 March ·
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· 1 · Netmarvel

How to achieve success in the growth of mobile games? Explore NetMarvel's innovative marketing strategies!

Data.ai's data shows that in 2023, the global SLG mobile game downloads increased by 23.5% compared to the previous year. SLG mobile games accounted for over 52.1% of the download share in the strategy game genre, indicating continued player preference. During the same period, light RPGs also gained...
29 February ·
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· 1 · Netmarvel

Casual Mobile Games: Is There Still a Way Out? From User Acquisition Strategies to Creative Guidelines, a Comprehensive Overview

In the recent third quarter, the global mobile gaming market witnessed a remarkable growth against the odds. Key metrics like user acquisition, revenue, and downloads excelled, particularly in the casual gaming sector. With a dominating 23.76% share, casual games became the forefront of advertising,...
17 January ·
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· 1 · Netmarvel

March Global Mobile Game Download Rankings: Casual and Light Games Dominate!

In recent years, with the collective rise of casual mobile games like "MONOPOLY GO!", "Egg Party", and "Royal Match", the casual gaming sector has become increasingly popular. Moreover, players' spend...
26 April ·
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· 1 · Netmarvel

"Customer Acquisition" Fast Lane: Powerful Machine Learning Boosts Ad Revenue Maximization

The global competition in the mobile gaming industry is intensifying, and it's not without reason. Looking back at 2023, the average Cost Per Install (CPI) worldwide reached $2.24, with iOS platform apps at $0.86 and Android at $0.44. It's evident that the advertising monetization track is gaining...
23 January ·
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· 1 · Netmarvel

How to acquire high monetization and high-quality users? NetMarvel gives a hand!

In today's era of rapid digital marketing growth, businesses lean towards effective and low-cost customer acquisition strategies. While the term "low-cost customer acquisition" may sound somewhat unreal, don't doubt it – it can indeed be achieved. Netmarvel, as a global intelligent marketin...
16 January ·
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· 1 · Netmarvel

NetMarvel's Effective E-commerce Advertising Strategy for Shopee Marketing Growth

"Shopee" is a leading online shopping platform in Southeast Asia and Taiwan. Since its establishment in Singapore in 2015, Shopee has expanded its business to over 10 markets, including Singapore, Malaysia, the Philippines, Thailand, Vietnam, Brazil, and more. Shopee is the fastest-growing e-commerc...
22 January ·
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· 1 · Netmarvel

How to avoid being fleeting when there are more tracks of the same type.

The Chinese mobile games that have already flooded the domestic market are now moving towards the international market. However, they have encountered bottlenecks in the mid-to-high-end game sector. Factors such as high development difficulty, high promotion costs, and difficulty in capturing locali...
29 March ·
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· 1 · Netmarvel

Optimal Monetization | NetMarvel Programmatic Advertising Maximizes Your Revenue

Mobile app marketing is facing the dual challenges of rising costs and intense competition. Large-scale, rough deployment actions are no longer viable for positive returns because the costs are too high! Different countries and regions require targeted strategies. For example, in the North America...
18 January ·
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· 1 · Netmarvel

Understanding NetMarvel's Approach to Boosting In App Advertising Mobile Game Growth and Efficiency

In the realm of IAA (In-App Advertising) mobile games, every user click and interaction serves as a bridge connecting developers and advertisers. For most mobile game developers, a focus on capturing...
6 hours ago ·
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· 1 · Netmarvel

Successful Case | Take a Look! How Chessboard Social Games Efficiently Achieve Marketing Growth

Successful Case | Take a Look! How Chessboard Social Games Efficiently Achieve Marketing Growth In today's rapidly developing era, social networks and the gaming industry are quietly merging, and the success of Piggy Go is the best evidence. By incorporating powerful social elements into tradition...
19 January ·
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· 1 · Netmarvel

2023 is done! Quickly check NetMarvel's year-end summary and get ready to embark on the journey of mobile app gold mining in 2024!

Currently, application demands are no longer limited to mobile games. Non-game mobile applications in entertainment, social, tools, short films, and more are gradually taking root and sprouting overseas. This is just one aspect. How to accurately benchmark the application market and achieve rapid...
05 February ·
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· 1 · Netmarvel